Namespace SpiceSharp.Entities
Classes
BindingContext
Context for binding an IBehavior to an ISimulation.
ConcurrentEntityCollection
A collection of entities that can be accessed by multiple threads concurrently.
Entity
Base class for any circuit object that can take part in simulations.
EntityCollection
A default implementation for IEntityCollection.
EntityEventArgs
Event arguments for passing an entity.
Entity<P>
Base class for any circuit object that can take part in simulations. This variant also defines a cloneable parameter set.
Interfaces
IBindingContext
A template for a context that can be used to bind entity behaviors to a simulation.
IEntity
Interface describing an entity that can provide behaviors to a ISimulation.
IEntityCollection
Template for a collection of Entity.