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Class AddBehaviorIfNoAttribute

Indicates that a behavior can be created if the specified behavior type is requested by the simulation, and if it wasn't created before.

Inheritance
object
Attribute
AddBehaviorIfNoAttribute
Inherited Members
Attribute.Equals(object)
Attribute.GetCustomAttribute(Assembly, Type)
Attribute.GetCustomAttribute(Assembly, Type, bool)
Attribute.GetCustomAttribute(MemberInfo, Type)
Attribute.GetCustomAttribute(MemberInfo, Type, bool)
Attribute.GetCustomAttribute(Module, Type)
Attribute.GetCustomAttribute(Module, Type, bool)
Attribute.GetCustomAttribute(ParameterInfo, Type)
Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
Attribute.GetCustomAttributes(Assembly)
Attribute.GetCustomAttributes(Assembly, bool)
Attribute.GetCustomAttributes(Assembly, Type)
Attribute.GetCustomAttributes(Assembly, Type, bool)
Attribute.GetCustomAttributes(MemberInfo)
Attribute.GetCustomAttributes(MemberInfo, bool)
Attribute.GetCustomAttributes(MemberInfo, Type)
Attribute.GetCustomAttributes(MemberInfo, Type, bool)
Attribute.GetCustomAttributes(Module)
Attribute.GetCustomAttributes(Module, bool)
Attribute.GetCustomAttributes(Module, Type)
Attribute.GetCustomAttributes(Module, Type, bool)
Attribute.GetCustomAttributes(ParameterInfo)
Attribute.GetCustomAttributes(ParameterInfo, bool)
Attribute.GetCustomAttributes(ParameterInfo, Type)
Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
Attribute.GetHashCode()
Attribute.IsDefaultAttribute()
Attribute.IsDefined(Assembly, Type)
Attribute.IsDefined(Assembly, Type, bool)
Attribute.IsDefined(MemberInfo, Type)
Attribute.IsDefined(MemberInfo, Type, bool)
Attribute.IsDefined(Module, Type)
Attribute.IsDefined(Module, Type, bool)
Attribute.IsDefined(ParameterInfo, Type)
Attribute.IsDefined(ParameterInfo, Type, bool)
Attribute.Match(object)
Attribute.TypeId
object.Equals(object, object)
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SpiceSharp.Attributes
Assembly: SpiceSharp.dll
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public class AddBehaviorIfNoAttribute : Attribute

Constructors

AddBehaviorIfNoAttribute(Type)

Initializes a new instance of the AddBehaviorIfNoAttribute class.

Declaration
public AddBehaviorIfNoAttribute(Type target)
Parameters
Type Name Description
Type target

The target behavior.

Properties

Target

Gets the target behavior type that needs to be checked.

Declaration
public Type Target { get; }
Property Value
Type Description
Type

The target type.

Extension Methods

Utility.ThrowIfNull<T>(T, string)
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